6 Commits

Author SHA1 Message Date
xypp
b3d6464dc7 Add tamable entity's owner check in effect behavior. 2025-05-27 00:48:36 +08:00
xypp
3e5879471e Add some features to revive task 2025-05-26 22:52:36 +08:00
xypp
4d774a875f 修复部分bug
更新Readme
2025-05-16 15:09:11 +08:00
xypp
b6af4b2c18 修复部分bug 2025-05-04 22:17:29 +08:00
xypp
d0cf1a2a29 修复部分bug 2025-05-04 22:17:20 +08:00
xypp
d6028ab375 修复部分bug 2025-05-02 01:18:08 +08:00
16 changed files with 227 additions and 17 deletions

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@@ -17,7 +17,9 @@ The maid will search for a specified structure or the player's respawn point bas
## Revive
The Maid will revive nearby fallen players. If there is an undead totem in the Maid's bauble, the Maid will use one.
Requires "Player Revive" mod.
The Maid will revive nearby fallen players. If there is an undead totem in the Maid's bauble, the Maid will use one (The maid consumes a totem to skip your revive countdown, instead of just consuming the totem to not die like that in vanilla).
# More

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@@ -16,7 +16,9 @@ For English version, visit [English Version](Readme.md)
## Revive
女仆会救援附近倒地的玩家。如果女仆饰品中有不死图腾,则女仆会使用一个。
需要`玩家救援`模组
女仆会救援附近倒地的玩家。如果女仆饰品中有不死图腾,则女仆会使用一个。(女仆会消耗一个图腾来跳过你的复活倒计时,而不是像原版一样直接消耗图腾来不死)
# More

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@@ -38,7 +38,7 @@ mod_name=maid useful task
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=MIT
# The mod version. See https://semver.org/
mod_version=1.3.0
mod_version=1.3.3_a_1
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@@ -25,6 +25,10 @@ public class Config {
private static final ForgeConfigSpec.BooleanValue ENABLE_REVIVE_TOTEM = BUILDER
.define("revive.totem", true);
private static final ForgeConfigSpec.BooleanValue ENABLE_VEHICLE_CONTROL_FULL = BUILDER
.define("vehicle_control.full", true);
private static final ForgeConfigSpec.BooleanValue ENABLE_VEHICLE_CONTROL_ROTATE = BUILDER
.define("vehicle_control.rotate", true);
static final ForgeConfigSpec SPEC = BUILDER.build();
@@ -35,6 +39,8 @@ public class Config {
public static boolean enableReviveAggro = false;
public static boolean enableReviveTotem = false;
public static boolean enableVehicleControlFull = false;
public static boolean enableVehicleControlRotate = false;
@SubscribeEvent
static void onLoad(final ModConfigEvent event) {
enableLoggingTask = ENABLE_LOGGING.get();
@@ -42,5 +48,7 @@ public class Config {
enableLocateTask = ENABLE_LOCATE.get();
enableReviveAggro = ENABLE_REVIVE_AGGRO.get();
enableReviveTotem = ENABLE_REVIVE_TOTEM.get();
enableVehicleControlFull = ENABLE_VEHICLE_CONTROL_FULL.get();
enableVehicleControlRotate = ENABLE_VEHICLE_CONTROL_ROTATE.get();
}
}

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@@ -176,6 +176,8 @@ public class PlayerReviveBehavior extends Behavior<EntityMaid> {
@Override
protected void stop(ServerLevel p_22548_, EntityMaid maid, long p_22550_) {
PlayerReviveServer.removePlayerAsHelper(WrappedMaidFakePlayer.get(maid));
if (!bleeding.isBleeding())
targetPlayer.addEffect(new MobEffectInstance(MobEffects.REGENERATION, 200));
for (UUID uuid : aggroEntities) {
Entity entity = p_22548_.getEntity(uuid);
if (entity instanceof Monster monster && entity.isAlive())

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@@ -0,0 +1,114 @@
package studio.fantasyit.maid_useful_task.behavior;
import com.github.tartaricacid.touhoulittlemaid.entity.passive.EntityMaid;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.stats.Stats;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.TamableAnimal;
import net.minecraft.world.entity.ai.behavior.Behavior;
import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
import net.minecraft.world.entity.ai.goal.target.TargetGoal;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.entity.EntityTypeTest;
import net.minecraft.world.phys.AABB;
import studio.fantasyit.maid_useful_task.Config;
import studio.fantasyit.maid_useful_task.data.MaidReviveConfig;
import studio.fantasyit.maid_useful_task.util.InvUtil;
import studio.fantasyit.maid_useful_task.util.WrappedMaidFakePlayer;
import team.creative.playerrevive.PlayerRevive;
import team.creative.playerrevive.api.IBleeding;
import team.creative.playerrevive.server.PlayerReviveServer;
import java.util.*;
public class SupportEffectBehavior extends Behavior<EntityMaid> {
public SupportEffectBehavior() {
super(Map.of(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryStatus.VALUE_PRESENT));
}
@Override
protected boolean checkExtraStartConditions(ServerLevel p_22538_, EntityMaid maid) {
if (maid.getExperience() <= 0) return false;
LivingEntity player = maid.getOwner();
if (player == null) return false;
Optional<NearestVisibleLivingEntities> memory = maid.getBrain().getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES);
return memory.map(list -> list
.find(entity -> entity instanceof Monster)
.map(monster -> (Monster) monster)
.map(Mob::getTarget)
.anyMatch(target -> {
if (target == null)
return false;
if (target.equals(player)) {
return true;
}
if (target instanceof TamableAnimal tamed) {
if (tamed.getOwner() != null && tamed.getOwner().equals(player))
return true;
}
return false;
})
).orElse(false);
}
@Override
protected void start(ServerLevel level, EntityMaid maid, long p_22542_) {
super.start(level, maid, p_22542_);
}
@Override
protected boolean canStillUse(ServerLevel p_22545_, EntityMaid maid, long p_22547_) {
return this.checkExtraStartConditions(p_22545_, maid);
}
@Override
protected void tick(ServerLevel level, EntityMaid maid, long p_22553_) {
super.tick(level, maid, p_22553_);
if (p_22553_ % 20 == 0) {
//1 experience per second.
maid.setExperience(maid.getExperience() - 1);
reApplyEffects(level, maid);
}
}
private void reApplyEffects(ServerLevel level, EntityMaid maid) {
LivingEntity player = maid.getOwner();
if (player == null) return;
List<Entity> entities = level.getEntities(maid, AABB.ofSize(maid.position(), 16, 16, 16));
for (Entity entity : entities) {
if (entity instanceof Monster monster && entity.isAlive()) {
monster.addEffect(new MobEffectInstance(MobEffects.WEAKNESS, 30, 0, false, false));
} else if (entity instanceof TamableAnimal animal && animal.isAlive()) {
if (animal.getOwner() != null && animal.getOwner().equals(player)) {
animal.addEffect(new MobEffectInstance(MobEffects.DAMAGE_RESISTANCE, 30, 0, false, false));
animal.addEffect(new MobEffectInstance(MobEffects.DAMAGE_BOOST, 30, 1, false, false));
}
} else if (entity.is(player)) {
player.addEffect(new MobEffectInstance(MobEffects.DAMAGE_RESISTANCE, 30, 0, false, false));
player.addEffect(new MobEffectInstance(MobEffects.DAMAGE_BOOST, 30, 1, false, false));
}
}
}
@Override
protected void stop(ServerLevel p_22548_, EntityMaid maid, long p_22550_) {
}
@Override
protected boolean timedOut(long p_22537_) {
return false;
}
}

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@@ -20,7 +20,7 @@ public class MaidReviveConfigGui extends MaidTaskConfigGui<MaidReviveConfigGui.C
public static class Container extends TaskConfigContainer {
public Container(int id, Inventory inventory, int entityId) {
super(GuiRegistry.MAID_LOGGING_CONFIG_GUI.get(), id, inventory, entityId);
super(GuiRegistry.MAID_REVIVE_CONFIG_GUI.get(), id, inventory, entityId);
}
}

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@@ -69,7 +69,7 @@ abstract public class VehicleBroomMixin extends AbstractEntityFromItem implement
this.maid_useful_tasks$vc_type = MaidVehicleControlType.NONE;
}
@Inject(method = "tickRidden", at = @At(value = "INVOKE", target = "Lcom/github/tartaricacid/touhoulittlemaid/entity/item/AbstractEntityFromItem;tickRidden(Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/phys/Vec3;)V"))
@Inject(method = "tickRidden", at = @At(value = "TAIL"))
public void maid_useful_tasks$tickRidden(CallbackInfo ci) {
if (maid_useful_tasks$vc_type == MaidVehicleControlType.NONE) {
return;

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@@ -7,6 +7,7 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.network.NetworkEvent;
import org.jetbrains.annotations.Nullable;
import studio.fantasyit.maid_useful_task.Config;
import studio.fantasyit.maid_useful_task.util.MemoryUtil;
import studio.fantasyit.maid_useful_task.vehicle.MaidVehicleControlType;
@@ -34,6 +35,10 @@ public class MaidAllowHandleVehicle {
if (entity instanceof EntityMaid maid) {
MaidVehicleControlType[] values = MaidVehicleControlType.values();
MaidVehicleControlType allowMode = values[(MemoryUtil.getAllowHandleVehicle(maid).ordinal() + 1) % values.length];
while ((allowMode == MaidVehicleControlType.FULL && !Config.enableVehicleControlFull)
|| (allowMode == MaidVehicleControlType.ROT_ONLY && !Config.enableVehicleControlRotate)) {
allowMode = values[(allowMode.ordinal() + 1) % values.length];
}
MemoryUtil.setAllowHandleVehicle(maid, allowMode);
Component component = switch (allowMode) {
case NONE -> Component.translatable("maid_useful_task.allow_handle_vehicle.none");

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@@ -4,6 +4,8 @@ import com.github.tartaricacid.touhoulittlemaid.api.task.IMaidTask;
import com.github.tartaricacid.touhoulittlemaid.entity.passive.EntityMaid;
import com.mojang.datafixers.util.Pair;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
@@ -12,6 +14,9 @@ import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.behavior.BehaviorControl;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.MapItem;
import net.minecraft.world.level.saveddata.maps.MapDecoration;
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
import org.jetbrains.annotations.Nullable;
import studio.fantasyit.maid_useful_task.Config;
import studio.fantasyit.maid_useful_task.MaidUsefulTask;
@@ -53,10 +58,12 @@ public class MaidLocateTask implements IMaidTask, IMaidFindTargetTask {
public boolean enableLookAndRandomWalk(EntityMaid maid) {
return false;
}
@Override
public boolean isEnable(EntityMaid maid) {
return Config.enableLocateTask;
}
@Override
public @Nullable BlockPos findTarget(ServerLevel level, EntityMaid maid) {
BlockPos target = null;
@@ -83,6 +90,35 @@ public class MaidLocateTask implements IMaidTask, IMaidFindTargetTask {
target = owner.getSleepingPos().orElse(maid.level().getSharedSpawnPos());
}
}
} else if (maid.getMainHandItem().is(Items.FILLED_MAP)) {
target = MemoryUtil.getCommonBlockCache(maid);
if (target == null) {
MapItemSavedData savedData = MapItem.getSavedData(itemStack, maid.level());
if (savedData != null) {
BlockPos.MutableBlockPos tmpTarget = new BlockPos.MutableBlockPos(savedData.centerX, level.getSeaLevel(), savedData.centerZ);
CompoundTag tag = itemStack.getOrCreateTag();
savedData.getBanners()
.stream()
.findFirst()
.ifPresent(t -> {
tmpTarget.set(t.getPos().immutable());
});
tag.getList("Decorations", Tag.TAG_COMPOUND)
.stream()
.filter(t -> ((CompoundTag) t).getByte("type") == 26)
.findFirst()
.ifPresent(t -> {
CompoundTag decoration = (CompoundTag) t;
tmpTarget.setX(decoration.getInt("x"));
tmpTarget.setZ(decoration.getInt("z"));
});
target = tmpTarget.immutable();
MemoryUtil.setCommonBlockCache(maid, target);
}
}
} else {
MemoryUtil.clearCommonBlockCache(maid);
}

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@@ -0,0 +1,17 @@
package studio.fantasyit.maid_useful_task.task;
import com.github.tartaricacid.touhoulittlemaid.entity.passive.EntityMaid;
import net.minecraft.core.BlockPos;
public class MaidMineTask implements IMaidBlockDestroyTask {
@Override
public boolean shouldDestroyBlock(EntityMaid maid, BlockPos pos) {
return false;
}
@Override
public boolean mayDestroy(EntityMaid maid, BlockPos pos) {
return false;
}
}

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@@ -17,6 +17,7 @@ import org.jetbrains.annotations.Nullable;
import studio.fantasyit.maid_useful_task.Config;
import studio.fantasyit.maid_useful_task.MaidUsefulTask;
import studio.fantasyit.maid_useful_task.behavior.PlayerReviveBehavior;
import studio.fantasyit.maid_useful_task.behavior.SupportEffectBehavior;
import studio.fantasyit.maid_useful_task.compat.PlayerRevive;
import studio.fantasyit.maid_useful_task.menu.MaidLoggingConfigGui;
import studio.fantasyit.maid_useful_task.menu.MaidReviveConfigGui;
@@ -45,7 +46,7 @@ public class MaidRevivePlayerTask implements IMaidTask {
@Override
public boolean isEnable(EntityMaid maid) {
return PlayerRevive.isEnable() && Config.enableReviveAggro;
return PlayerRevive.isEnable() && Config.enableReviveTask;
}
@Override
@@ -62,6 +63,7 @@ public class MaidRevivePlayerTask implements IMaidTask {
public List<Pair<Integer, BehaviorControl<? super EntityMaid>>> createBrainTasks(EntityMaid entityMaid) {
ArrayList<Pair<Integer, BehaviorControl<? super EntityMaid>>> ret = new ArrayList<>();
ret.add(Pair.of(1, new PlayerReviveBehavior()));
ret.add(Pair.of(1, new SupportEffectBehavior()));
return ret;
}

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@@ -180,15 +180,16 @@ public class MaidTreeTask implements IMaidTask, IMaidBlockPlaceTask, IMaidBlockD
protected boolean isValidNatureTree(EntityMaid maid, BlockPos startPos) {
return isValidNatureTree(maid, startPos, new HashSet<>());
return isValidNatureTree(maid, startPos, new HashSet<>(), 0);
}
protected boolean isValidNatureTree(EntityMaid maid, BlockPos startPos, Set<BlockPos> visited) {
protected boolean isValidNatureTree(EntityMaid maid, BlockPos startPos, Set<BlockPos> visited, int depth) {
BlockValidationMemory validationMemory = MemoryUtil.getBlockValidationMemory(maid);
if (validationMemory.hasRecord(startPos))
return validationMemory.isValid(startPos, false);
if (visited.contains(startPos))
return false;
if (depth > 100) return false;
visited.add(startPos);
boolean valid = false;
final int[] dv = {0, 1, -1};
@@ -197,10 +198,10 @@ public class MaidTreeTask implements IMaidTask, IMaidBlockPlaceTask, IMaidBlockD
for (int dy : dv) {
BlockPos offset = startPos.offset(dx, dy, dz);
BlockState blockState = maid.level().getBlockState(offset);
if (blockState.is(BlockTags.LEAVES) && !blockState.getValue(LeavesBlock.PERSISTENT)) {
if (blockState.is(BlockTags.LEAVES) && blockState.hasProperty(LeavesBlock.PERSISTENT) && !blockState.getValue(LeavesBlock.PERSISTENT)) {
valid = true;
}
if (blockState.is(BlockTags.LOGS) && isValidNatureTree(maid, offset, visited)) {
if (blockState.is(BlockTags.LOGS) && isValidNatureTree(maid, offset, visited, depth + 1)) {
valid = true;
}
}
@@ -271,4 +272,18 @@ public class MaidTreeTask implements IMaidTask, IMaidBlockPlaceTask, IMaidBlockD
}
return false;
}
/**
* 此处判断当home模式未开启时不允许上搭。
* @param maid
* @param center
* @param maxUp
* @return
*/
@Override
public oshi.util.tuples.Pair<BlockPos, BlockPos> findTargetPosBlockUp(EntityMaid maid, BlockPos center, int maxUp) {
if (maid.isHomeModeEnable())
return IMaidBlockUpTask.super.findTargetPosBlockUp(maid, center, maxUp);
return null;
}
}

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@@ -70,4 +70,11 @@ description='''${mod_description}'''
versionRange="[1.2.2,)"
ordering="AFTER"
side="BOTH"
[[dependencies."${mod_id}"]]
modId="playerrevive"
mandatory=false
versionRange="[2.0.16,)"
ordering="AFTER"
side="BOTH"

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@@ -1,10 +1,10 @@
{
"task.maid_useful_task.maid_tree": "Logging",
"task.maid_useful_task.maid_tree.description": "The maid will cut down the logs around her and plant saplings.",
"task.maid_useful_task.maid_tree.desc": "The maid will cut down the logs around her and plant saplings.",
"task.maid_useful_task.locate": "Locate",
"task.maid_useful_task.locate.description": "The maid can locate the some structure or your home with specific items.",
"task.maid_useful_task.locate.desc": "The maid can locate the some structure or your home with specific items.",
"task.maid_useful_task.revive_player": "Revive Player",
"task.maid_useful_task.revive_player.description": "The maid will revive nearby bleeding player.",
"task.maid_useful_task.revive_player.desc": "The maid will revive nearby bleeding player.",
"key.maid_useful_tasks.switch_vehicle_control": "Switch Vehicle Control Mode",
"maid_useful_task.allow_handle_vehicle.none": "Not allowing maid control vehicle",
"maid_useful_task.allow_handle_vehicle.rot_only": "Allow maid control rotation only",

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@@ -1,7 +1,7 @@
{
"gui.maid_useful_task.logging.plant": "种植树苗",
"gui.maid_useful_task.no": "否",
"gui.maid_useful_task.revive.ownerOnly": "Only revive owner",
"gui.maid_useful_task.revive.ownerOnly": "只救援主人",
"gui.maid_useful_task.yes": "是",
"key.maid_useful_tasks.categories.main": "女仆实用任务",
"key.maid_useful_tasks.switch_vehicle_control": "切换载具控制模式",
@@ -9,9 +9,9 @@
"maid_useful_task.allow_handle_vehicle.none": "不允许女仆控制载具",
"maid_useful_task.allow_handle_vehicle.rot_only": "只允许女仆控制旋转",
"task.maid_useful_task.locate": "定位",
"task.maid_useful_task.locate.description": "女仆会根据手持物品定位指定的结构或你的出生点",
"task.maid_useful_task.locate.desc": "女仆会根据手持物品定位指定的结构或你的出生点",
"task.maid_useful_task.maid_tree": "伐木",
"task.maid_useful_task.maid_tree.description": "女仆会砍伐身边的原木并种下树苗",
"task.maid_useful_task.maid_tree.desc": "女仆会砍伐身边的原木并种下树苗",
"task.maid_useful_task.revive_player": "救援玩家",
"task.maid_useful_task.revive_player.description": "女仆会救援附近倒地的玩家"
"task.maid_useful_task.revive_player.desc": "女仆会救援附近倒地的玩家"
}