移除zhanshi
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8c274b9f43
commit
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@ -1,25 +0,0 @@
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{
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"format_version": "1.16.100",
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"minecraft:item": {
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"description": {
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"identifier": "sakuradress:zhanshi",
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"category": "equipment"
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},
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"components": {
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"minecraft:max_stack_size": 1,
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"tag:zhanshi": {},
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"tag:fashion": {},
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"minecraft:icon": {
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"texture": "dress1"
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},
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"minecraft:wearable": {
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"dispensable": true,
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"slot": "slot.armor.head"
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},
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"minecraft:display_name": {
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"value":"zhanshi"
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}
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},
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"events": {}
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}
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}
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@ -39,7 +39,6 @@
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"xukong": "textures/entity/xukong",
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"xukong": "textures/entity/xukong",
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"yiji": "textures/entity/yiji",
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"yiji": "textures/entity/yiji",
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"zhandou": "textures/entity/zhandou",
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"zhandou": "textures/entity/zhandou",
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"zhanshi": "textures/entity/zhanshi",
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"lansu": "textures/entity/lansu",
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"lansu": "textures/entity/lansu",
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"xiaochou": "textures/entity/xiaochou",
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"xiaochou": "textures/entity/xiaochou",
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"qishu": "textures/entity/qishu",
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"qishu": "textures/entity/qishu",
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@ -108,7 +107,6 @@
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"xukong": "geometry.xukong",
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"xukong": "geometry.xukong",
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"yiji": "geometry.yiji",
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"yiji": "geometry.yiji",
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"zhandou": "geometry.zhandou",
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"zhandou": "geometry.zhandou",
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"zhanshi": "geometry.zhanshi",
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"lansu": "geometry.lansu",
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"lansu": "geometry.lansu",
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"xiaochou": "geometry.xiaochou",
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"xiaochou": "geometry.xiaochou",
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"qishu": "geometry.qishu",
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"qishu": "geometry.qishu",
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@ -193,7 +191,6 @@
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"variable.xukong = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:xukong');",
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"variable.xukong = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:xukong');",
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"variable.yiji = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:yiji');",
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"variable.yiji = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:yiji');",
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"variable.zhandou = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:zhandou');",
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"variable.zhandou = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:zhandou');",
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"variable.zhanshi = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:zhanshi');",
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"variable.lansu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:lansu');",
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"variable.lansu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:lansu');",
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"variable.xiaochou = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:xiaochou');",
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"variable.xiaochou = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:xiaochou');",
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"variable.qishu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:qishu');",
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"variable.qishu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:qishu');",
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@ -543,15 +540,6 @@
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{
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{
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"controller.render.player.map_zhandou": "variable.map_face_icon && variable.zhandou"
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"controller.render.player.map_zhandou": "variable.map_face_icon && variable.zhandou"
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},
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},
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{
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"controller.render.player.first_person_zhanshi": "variable.is_first_person && variable.zhanshi"
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},
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{
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"controller.render.player.third_person_zhanshi": "!variable.is_first_person && !variable.map_face_icon && variable.zhanshi"
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},
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{
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"controller.render.player.map_zhanshi": "variable.map_face_icon && variable.zhanshi"
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},
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{
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{
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"controller.render.player.first_person_lansu": "variable.is_first_person && variable.lansu"
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"controller.render.player.first_person_lansu": "variable.is_first_person && variable.lansu"
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},
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},
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@ -1,107 +0,0 @@
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{
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"format_version": "1.8.0",
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"render_controllers": {
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"controller.render.player.map_zhanshi": {
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"geometry": "Geometry.zhanshi",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.zhanshi"
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],
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"part_visibility": [
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{
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"*": false
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},
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{
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"head": true
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},
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{
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"hat": true
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},
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{
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"helmet": true
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}
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]
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},
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"controller.render.player.first_person_zhanshi": {
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"geometry": "Geometry.zhanshi",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.zhanshi"
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],
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"part_visibility": [
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{
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"*": false
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},
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{
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"rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
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},
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{
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"rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
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},
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{
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"leftArm": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
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},
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{
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"leftSleeve": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
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}
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]
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},
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"controller.render.player.third_person_zhanshi": {
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"geometry": "Geometry.zhanshi",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.zhanshi"
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],
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"part_visibility": [
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{
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"*": true
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},
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{
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"helmet": "variable.helmet_layer_visible"
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},
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{
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"leftLegging": "variable.leg_layer_visible"
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},
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{
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"rightLegging": "variable.leg_layer_visible"
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},
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{
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"leftBoot": "variable.boot_layer_visible"
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},
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{
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"rightBoot": "variable.boot_layer_visible"
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},
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{
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"leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
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},
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{
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"rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
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},
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{
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"bodyArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"belt": "variable.chest_layer_visible && variable.leg_layer_visible"
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}
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]
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}
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}
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}
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@ -61,5 +61,4 @@ yinghua=§r§3英华§r
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yinyue=§r§5饮月§r
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yinyue=§r§5饮月§r
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youlong=§r§5游龙§r
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youlong=§r§5游龙§r
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zhandou=§r§3薇薇安§r
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zhandou=§r§3薇薇安§r
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zhanshi=§r§f战士§r
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ziluo=§r§5紫罗兰§r
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ziluo=§r§5紫罗兰§r
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