删除hanyan

This commit is contained in:
Data07 2024-08-20 09:36:45 +08:00
parent 6dc5ffaf06
commit 8c274b9f43
5 changed files with 0 additions and 6028 deletions

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@ -1,25 +0,0 @@
{
"format_version": "1.16.100",
"minecraft:item": {
"description": {
"identifier": "sakuradress:hanyan",
"category": "equipment"
},
"components": {
"minecraft:max_stack_size": 1,
"tag:hanyan": {},
"tag:fashion": {},
"minecraft:icon": {
"texture": "dress1"
},
"minecraft:wearable": {
"dispensable": true,
"slot": "slot.armor.head"
},
"minecraft:display_name": {
"value":"hanyan"
}
},
"events": {}
}
}

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@ -29,7 +29,6 @@
"jixie": "textures/entity/jixie",
"kelin": "textures/entity/kelin",
"kui": "textures/entity/kui",
"hanyan": "textures/entity/hanyan",
"leilong": "textures/entity/leilong",
"maoxian": "textures/entity/maoxian",
"nafei": "textures/entity/nafei",
@ -93,7 +92,6 @@
"aisi": "geometry.aisi",
"bohui": "geometry.bohui",
"haijun": "geometry.haijun",
"hanyan": "geometry.hanyan",
"huigu": "geometry.huigu",
"huizhang": "geometry.huizhang",
"huohu": "geometry.huohu",
@ -179,7 +177,6 @@
"variable.aisi = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:aisi');",
"variable.bohui = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:bohui');",
"variable.haijun = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:haijun');",
"variable.hanyan = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:hanyan');",
"variable.huigu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:huigu');",
"variable.huizhang = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:huizhang');",
"variable.huohu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:huohu');",
@ -402,15 +399,6 @@
{
"controller.render.player.map_haijun": "variable.map_face_icon && variable.haijun"
},
{
"controller.render.player.first_person_hanyan": "variable.is_first_person && variable.hanyan"
},
{
"controller.render.player.third_person_hanyan": "!variable.is_first_person && !variable.map_face_icon && variable.hanyan"
},
{
"controller.render.player.map_hanyan": "variable.map_face_icon && variable.hanyan"
},
{
"controller.render.player.first_person_huigu": "variable.is_first_person && variable.huigu"
},

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@ -1,107 +0,0 @@
{
"format_version": "1.8.0",
"render_controllers": {
"controller.render.player.map_hanyan": {
"geometry": "Geometry.hanyan",
"materials": [
{
"*": "Material.default"
}
],
"textures": [
"Texture.hanyan"
],
"part_visibility": [
{
"*": false
},
{
"head": true
},
{
"hat": true
},
{
"helmet": true
}
]
},
"controller.render.player.first_person_hanyan": {
"geometry": "Geometry.hanyan",
"materials": [
{
"*": "Material.default"
}
],
"textures": [
"Texture.hanyan"
],
"part_visibility": [
{
"*": false
},
{
"rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
},
{
"rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
},
{
"leftArm": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
},
{
"leftSleeve": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
}
]
},
"controller.render.player.third_person_hanyan": {
"geometry": "Geometry.hanyan",
"materials": [
{
"*": "Material.default"
}
],
"textures": [
"Texture.hanyan"
],
"part_visibility": [
{
"*": true
},
{
"helmet": "variable.helmet_layer_visible"
},
{
"leftLegging": "variable.leg_layer_visible"
},
{
"rightLegging": "variable.leg_layer_visible"
},
{
"leftBoot": "variable.boot_layer_visible"
},
{
"rightBoot": "variable.boot_layer_visible"
},
{
"leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
},
{
"rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
},
{
"bodyArmor": "variable.chest_layer_visible && !query.has_cape"
},
{
"leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
},
{
"rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
},
{
"belt": "variable.chest_layer_visible && variable.leg_layer_visible"
}
]
}
}
}

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@ -12,7 +12,6 @@ gaoda=§r§5高达§r
gewen=§r§5格温§r
guimian=§r§3鬼面§r
haijun=§r§5海军§r
hanyan=§r§f寒烟§r
heilong=§r§5黑龙少女§r
hongjing=§r§3红晶魔法师§r
huangfeng=§r§5皇风§r