删除hanyan
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@ -1,25 +0,0 @@
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{
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"format_version": "1.16.100",
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"minecraft:item": {
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"description": {
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"identifier": "sakuradress:hanyan",
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"category": "equipment"
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},
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"components": {
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"minecraft:max_stack_size": 1,
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"tag:hanyan": {},
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"tag:fashion": {},
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"minecraft:icon": {
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"texture": "dress1"
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},
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"minecraft:wearable": {
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"dispensable": true,
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"slot": "slot.armor.head"
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},
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"minecraft:display_name": {
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"value":"hanyan"
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}
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},
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"events": {}
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}
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}
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@ -29,7 +29,6 @@
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"jixie": "textures/entity/jixie",
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"kelin": "textures/entity/kelin",
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"kui": "textures/entity/kui",
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"hanyan": "textures/entity/hanyan",
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"leilong": "textures/entity/leilong",
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"maoxian": "textures/entity/maoxian",
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"nafei": "textures/entity/nafei",
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@ -93,7 +92,6 @@
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"aisi": "geometry.aisi",
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"bohui": "geometry.bohui",
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"haijun": "geometry.haijun",
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"hanyan": "geometry.hanyan",
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"huigu": "geometry.huigu",
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"huizhang": "geometry.huizhang",
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"huohu": "geometry.huohu",
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@ -179,7 +177,6 @@
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"variable.aisi = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:aisi');",
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"variable.bohui = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:bohui');",
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"variable.haijun = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:haijun');",
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"variable.hanyan = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:hanyan');",
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"variable.huigu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:huigu');",
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"variable.huizhang = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:huizhang');",
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"variable.huohu = query.is_item_name_any('slot.armor.head', 0, 'sakuradress:huohu');",
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@ -402,15 +399,6 @@
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{
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"controller.render.player.map_haijun": "variable.map_face_icon && variable.haijun"
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},
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{
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"controller.render.player.first_person_hanyan": "variable.is_first_person && variable.hanyan"
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},
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{
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"controller.render.player.third_person_hanyan": "!variable.is_first_person && !variable.map_face_icon && variable.hanyan"
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},
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{
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"controller.render.player.map_hanyan": "variable.map_face_icon && variable.hanyan"
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},
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{
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"controller.render.player.first_person_huigu": "variable.is_first_person && variable.huigu"
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},
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@ -1,107 +0,0 @@
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{
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"format_version": "1.8.0",
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"render_controllers": {
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"controller.render.player.map_hanyan": {
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"geometry": "Geometry.hanyan",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.hanyan"
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],
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"part_visibility": [
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{
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"*": false
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},
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{
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"head": true
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},
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{
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"hat": true
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},
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{
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"helmet": true
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}
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]
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},
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"controller.render.player.first_person_hanyan": {
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"geometry": "Geometry.hanyan",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.hanyan"
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],
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"part_visibility": [
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{
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"*": false
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},
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{
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"rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
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},
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{
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"rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
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},
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{
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"leftArm": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
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},
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{
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"leftSleeve": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
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}
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]
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},
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"controller.render.player.third_person_hanyan": {
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"geometry": "Geometry.hanyan",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.hanyan"
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],
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"part_visibility": [
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{
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"*": true
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},
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{
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"helmet": "variable.helmet_layer_visible"
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},
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{
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"leftLegging": "variable.leg_layer_visible"
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},
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{
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"rightLegging": "variable.leg_layer_visible"
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},
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{
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"leftBoot": "variable.boot_layer_visible"
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},
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{
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"rightBoot": "variable.boot_layer_visible"
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},
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{
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"leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
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},
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{
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"rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
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},
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{
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"bodyArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"belt": "variable.chest_layer_visible && variable.leg_layer_visible"
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}
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]
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}
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}
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}
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@ -12,7 +12,6 @@ gaoda=§r§5高达§r
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gewen=§r§5格温§r
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guimian=§r§3鬼面§r
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haijun=§r§5海军§r
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hanyan=§r§f寒烟§r
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heilong=§r§5黑龙少女§r
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hongjing=§r§3红晶魔法师§r
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huangfeng=§r§5皇风§r
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