重新修改了主框架,区分了每个生物群系的危险度,但是因为没有具体的方法和生物群系的id或者名称,所以用a代替了
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@ -13,6 +13,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.util.*;
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@ -21,6 +22,13 @@ public final class PlayerRisk extends JavaPlugin implements Listener {
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PlayerRiskManager playerRiskManager = null;
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//假设的方法,您需要根据实际情况来实现它
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private String getCurrentBiome(Player player) {
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//实现获取玩家当前所在生物群系的逻辑
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return player.getLocation().getBlock().getBiome().name();
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}
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public PlayerRiskManager getPlayerRiskManager() {
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if (playerRiskManager == null) {
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throw new NullPointerException("PlayerRisk plugin is not initialized.");
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@ -52,6 +60,16 @@ public final class PlayerRisk extends JavaPlugin implements Listener {
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// Plugin shutdown logic
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}
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/**
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* 玩家退出游戏后从map集合中移出
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* @param event
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*/
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@EventHandler
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public void playerOffOnline(PlayerQuitEvent event){
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Player player = event.getPlayer();
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playerRiskManager.removePlayerLevel(player.getName());
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getLogger().info(ChatColor.GREEN+player.getName()+"退出了游戏");
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}
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/**
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* TODO: 当玩家进入城镇时, 危险度不再增加.
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@ -63,7 +81,7 @@ public final class PlayerRisk extends JavaPlugin implements Listener {
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//当玩家进入城镇后,移出map集合并且清零
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Player player = event.getPlayer();
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playerRiskManager.removePlayerLevel(player.getName());
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throw new NotImplementedException("Not implemented yet.");
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}
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/**
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@ -76,11 +94,10 @@ public final class PlayerRisk extends JavaPlugin implements Listener {
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//当玩家离开城镇后,把玩家姓名放入mao中
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Player player = event.getPlayer();
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//此处应该有一个方法,用来获取生物群系的姓名或者id,在方法中默认只有一个群系,用字符a代替
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playerRiskManager.addPlayerToMap(player.getName(),"a");
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playerRiskManager.addPlayerToMap(player.getName(),getCurrentBiome(player));
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throw new NotImplementedException("Not implemented yet.");
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}
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/**
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@ -92,7 +109,7 @@ public final class PlayerRisk extends JavaPlugin implements Listener {
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public void onPlayerDeath(PlayerDeathEvent event) {
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Player player = event.getEntity();
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playerRiskManager.removePlayerLevel(player.getName());
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throw new NotImplementedException("Not implemented yet.");
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}
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// TODO: Add any other event handlers needed to manage player risk.
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