删除了Listener,在主类中设置了监听事件
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package com.sakurarealm.playerrisk;
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import com.palmergames.bukkit.towny.event.PlayerEnterTownEvent;
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import com.palmergames.bukkit.towny.event.PlayerLeaveTownEvent;
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import org.apache.commons.lang.NotImplementedException;
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import org.bukkit.event.entity.PlayerDeathEvent;
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public class Listener implements org.bukkit.event.Listener {
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/**
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* TODO: 当玩家进入城镇时, 危险度不再增加.
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*
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* @param event The PlayerEnterTownEvent.
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*/
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public void onPlayerEnterTown(PlayerEnterTownEvent event) {
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throw new NotImplementedException("Not implemented yet.");
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}
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/**
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* TODO: 当玩家离开城镇时, 危险度开始增加.
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*
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* @param event The PlayerLeaveTownEvent.
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*/
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public void onPlayerLeaveTown(PlayerLeaveTownEvent event) {
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throw new NotImplementedException("Not implemented yet.");
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}
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/**
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* TODO: 当玩家死亡时, 危险度重置.
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*
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* @param event The PlayerDeathEvent.
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*/
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public void onPlayerDeath(PlayerDeathEvent event) {
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throw new NotImplementedException("Not implemented yet.");
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}
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// TODO: Add any other event handlers needed to manage player risk.
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}
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