107 lines
3.8 KiB
JSON
107 lines
3.8 KiB
JSON
{
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"format_version": "1.8.0",
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"render_controllers": {
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"controller.render.player.map_hanyan": {
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"geometry": "Geometry.hanyan",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.hanyan"
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],
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"part_visibility": [
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{
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"*": false
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},
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{
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"head": true
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},
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{
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"hat": true
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},
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{
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"helmet": true
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}
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]
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},
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"controller.render.player.first_person_hanyan": {
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"geometry": "Geometry.hanyan",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.hanyan"
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],
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"part_visibility": [
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{
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"*": false
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},
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{
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"rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
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},
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{
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"rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
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},
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{
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"leftArm": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
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},
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{
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"leftSleeve": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))"
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}
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]
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},
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"controller.render.player.third_person_hanyan": {
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"geometry": "Geometry.hanyan",
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"materials": [
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{
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"*": "Material.default"
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}
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],
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"textures": [
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"Texture.hanyan"
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],
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"part_visibility": [
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{
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"*": true
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},
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{
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"helmet": "variable.helmet_layer_visible"
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},
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{
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"leftLegging": "variable.leg_layer_visible"
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},
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{
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"rightLegging": "variable.leg_layer_visible"
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},
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{
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"leftBoot": "variable.boot_layer_visible"
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},
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{
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"rightBoot": "variable.boot_layer_visible"
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},
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{
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"leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
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},
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{
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"rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
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},
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{
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"bodyArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
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},
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{
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"belt": "variable.chest_layer_visible && variable.leg_layer_visible"
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}
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]
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}
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}
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} |