{ "format_version": "1.8.0", "render_controllers": { "controller.render.player.map_true": { "geometry": "Geometry.steve", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": true } ] }, "controller.render.player.first_person_true": { "geometry": "Geometry.steve", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "head" : false}, { "hat" : false} ] }, "controller.render.player.third_person_true": { "geometry": "Geometry.steve", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] } } }