SrWildEntity/target/classes/areaRefresh.yml

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Area_Number: 1
area_1:
x1: 100
z1: 100
x2: 200
z2: 200
yMax: 10
yMin: 20 #此处给出一个大概y轴刷新范围增大刷新的概率
worldName: TravelersDreamCompact
refreshList: [ZOMBIE]