From 75222d116b6bb7de7bbdaeb0af83187f704a2c32 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=89=E7=8E=89=E7=AC=AC=E4=B8=80=E5=90=8D?= <140892950+WangBufeng@users.noreply.github.com> Date: Thu, 14 Mar 2024 21:14:36 +0800 Subject: [PATCH] Delete PlayerRisk.java --- PlayerRisk.java | 110 ------------------------------------------------ 1 file changed, 110 deletions(-) delete mode 100644 PlayerRisk.java diff --git a/PlayerRisk.java b/PlayerRisk.java deleted file mode 100644 index e11d1fe..0000000 --- a/PlayerRisk.java +++ /dev/null @@ -1,110 +0,0 @@ -package com.sakurarealm.playerrisk; - -import com.palmergames.bukkit.towny.event.PlayerEnterTownEvent; -import com.palmergames.bukkit.towny.event.PlayerLeaveTownEvent; -import com.sakurarealm.playerrisk.api.PlayerRiskManager; -import com.sakurarealm.playerrisk.api.PlayerRiskSettings; -import org.apache.commons.lang.NotImplementedException; -import org.bukkit.Bukkit; -import org.bukkit.ChatColor; -import org.bukkit.configuration.ConfigurationSection; -import org.bukkit.configuration.file.FileConfiguration; -import org.bukkit.entity.Player; -import org.bukkit.event.EventHandler; -import org.bukkit.event.Listener; -import org.bukkit.event.entity.PlayerDeathEvent; -import org.bukkit.plugin.java.JavaPlugin; - -import java.util.*; - -public final class PlayerRisk extends JavaPlugin implements Listener { - - //用来记录在城镇之外的玩家 - Map playsOutTown = new Hashtable<>(); - PlayerRiskManager playerRiskManager = null; - -// public PlayerRiskManager getPlayerRiskManager() { -// if (playerRiskManager == null) { -// throw new NullPointerException("PlayerRisk plugin is not initialized."); -// } -// return playerRiskManager; -// } - - public void load() { - saveDefaultConfig(); - FileConfiguration config = getConfig(); - ConfigurationSection settingsSection = config.getConfigurationSection("settings"); - playerRiskManager = new PlayerRiskManager(this, new PlayerRiskSettings(settingsSection)); - } - - @Override - public void onEnable() { - // Plugin startup logic - load(); - getCommand("playerrisk").setExecutor(new CommandHandler(this)); - //注册监听器 - Bukkit.getPluginManager().registerEvents(this,this); - - getServer().getScheduler().scheduleSyncRepeatingTask(this, this::addRiskToOutTownPlayers, 0, 1200); - } - - @Override - public void onDisable() { - // Plugin shutdown logic - } - - - /** - * TODO: 当玩家进入城镇时, 危险度不再增加. - * - * @param event The PlayerEnterTownEvent. - */ - @EventHandler - public void onPlayerEnterTown(PlayerEnterTownEvent event) { - //当玩家进入城镇后,移出map集合并且清零 - Player player = event.getPlayer(); - playsOutTown.remove(player.getName()); - throw new NotImplementedException("Not implemented yet."); - } - - /** - * TODO: 当玩家离开城镇时, 危险度开始增加. - * - * @param event The PlayerLeaveTownEvent. - */ - @EventHandler - public void onPlayerLeaveTown(PlayerLeaveTownEvent event) { - //当玩家离开城镇后,移出map集合并且清零 - Player player = event.getPlayer(); - playsOutTown.put(player.getName(),0); - - throw new NotImplementedException("Not implemented yet."); - } - - /** - * TODO: 当玩家死亡时, 危险度重置. - * - * @param event The PlayerDeathEvent. - */ - @EventHandler - public void onPlayerDeath(PlayerDeathEvent event) { - Player player = event.getEntity(); - playsOutTown.remove(player.getName()); - throw new NotImplementedException("Not implemented yet."); - } - // TODO: Add any other event handlers needed to manage player risk. - - //注册主任务,一直循环给增加在城镇之外的玩家的危险度 - public void addRiskToOutTownPlayers(){ - for (String name : playsOutTown.keySet()){ - //获取玩家当前的危险度 - int playerRiskLevel = playerRiskManager.getPlayerRiskLevel(name); - //日志报告,测试用 - getLogger().info(ChatColor.GREEN+name+"危险度为:"+playerRiskLevel); - //注意此处是把所有生物群系的危险度放在一起计算了, - if (playerRiskLevel < playerRiskManager.settings.getLevelMax()){ - playerRiskManager.setPlayerRiskLevel(name,playerRiskLevel + 1); - } - } - } -}